Kids negotiate constantly
Every limit becomes a debate. Every debate has a rematch.
Sprout Founding Families
Sprout is a free iPhone app for technical families testing a better loop for screen time: habits, rewards, approvals, and earned screen-time minutes, with parent-controlled AI where useful.
Today's deal
The whole trade, visible to the kid up front.
then
The problem
Apple Screen Time is mostly built around saying no. The family agreement is usually "do this first, then you get that." The hard part is making that deal visible, consistent, and less annoying for everyone.
Every limit becomes a debate. Every debate has a rematch.
Every yes and no routes through you. All day, every day.
Nobody remembers what was promised, earned, or already spent.
Downtime, app limits, always-allowed. Even you aren't sure what's set.
Charts, notes, texts, and memory. Mostly memory.
The system can't depend on the parent having a good day.
How Sprout works
A trade your kid can understand, spelled out up front.
Reading, chores, homework, music practice, brushing teeth, the bedtime routine. You set the plan and what it's worth.
They mark it done and it comes to you to approve or send back. Photo check-ins exist as a rough manual beta in the parent app; first-class photo-proof tasks and other verification helpers are planned. Today, you're the checker.
Gems land as progress credit when you approve. Spending them on screen-time minutes and rewards you define is what founding families test first. First-class streaks are planned.
Your kid requests screen-time minutes for the fun stuff, you approve with one tap, and the minutes come out of what they earned. This flow is in testing now; founding families try it first. Pointing minutes at a specific app (Roblox yes, TikTok no) is planned.
For technical parents
The app is free, and the family system lives in Sprout: habits, rewards, approvals, permissions, and screen-time grants. You choose what AI, if any, helps your family. Sprout decides what tools exist, what permissions they have, and when a parent must approve.
This works today. Connect your own agent over MCP with scoped OAuth permissions. You grant the tools, scope by scope.
AI can suggest. Parents decide. Sprout handles the system.
Founding families
The first Sprout families should be opinionated. If your kid has already found three ways around Screen Time, you are probably the right person. Your kid will probably try to hack Sprout too. Please tell us how.
The ladder
No payment for just joining a list. The ladder rewards day-to-day use and blunt feedback.
You installed the build and got your family running.
Seven days of family life on Sprout, plus your feedback.
Feedback calls, direct critique, and referring families who go on to test.
Paid builder bounties
We are paying a small number of technical parents, creator-builders, educators, and digital-wellness people to build working Sprout routines and show what broke. Endorsement is optional. Honest findings are the deliverable.
Most early build bounties land between $300 and $1,500, depending on audience, effort, and deliverables. Larger packages considered for a strong parent/tech audience.
Example builds
Roblox time earned by reading and chores.
No homework, no videos. Simple as that.
Twenty minutes of scales buys block time.
Your model drafts the weekend screen plan. You approve it.
A kid earns rewards by learning how models work.
No entertainment minutes after a set hour. Ever.
A feedback workflow that turns exploits into bug reports.
The demo
This is the basic Sprout loop. The useful thing comes first. The fun thing comes after.
One parent. One kid, age 9.
The kid wants Roblox.
Parent sets the deal: read 20 minutes, clean the room.
The kid sees the reward up front. No mystery, no lecture.
The kid does the work and marks it done.
Sprout asks the parent to check. Approve, or ask again.
Gems land in the kid's account, ready to spend on minutes or rewards.
30 earned minutes approved for Roblox time. Sprout keeps the score, you hand over the time. (Hands-free device control: planned.)
The parent gets a short summary. Reading done, room done.
Optional: a model drafts tomorrow's plan. The parent approves.
Where this stands today: tasks, approvals, gems-on-approval, kid canvases, agent skills, and MCP agent connections are live. Spending gems on screen-time minutes and rewards, and the kid's screen-time request flow, are in testing now; founding families try them first. Photo checks and hands-free, per-app device control are planned. Helping us get there is exactly what founding families are for.
FAQ
Yes. Sprout is a free product. No subscription, no paid tier hiding behind a trial.
No. The app is free, and Sprout handles the family system: habits, rewards, approvals, permissions, and screen-time grants. Parents choose what AI, if any, helps.
No. Sensitive actions stay parent-approved. A model can suggest routines or write you summaries today; AI-assisted verification helpers are planned. The parent remains in control.
The first target is families with kids roughly 5–13.
iPhone and iPad families first; that's where the early builds run. If you're an Android family, tell us in the form. We track that interest separately.
Technical parents who will install early builds, join the founding-families Discord we're opening with the first group, and tell us what broke.
We give small gift cards for real testing and feedback. We do not pay just for joining.
Yes. We are paying a small number of builders, educators, and creators to build working Sprout workflows and share honest feedback.
A working routine, a walkthrough, a critique, and a specific explanation of what worked or broke.
See the certification listing for Sprout Good Habits, Inc. at cert.privo.com.
Apply
Two ways in. Pick the one that fits. Either way, we read every word, especially the part about what your kid hacked.
For technical parents with kids 5–13 who will install early builds and tell us what broke.
For builders, educators, and creators who'll make one working Sprout workflow and say what broke.